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Discussing Game Design / Re: RPS: Maybe Games Just Aren’t For Telling Great Stories?
« Last post by ExtraCoolz on September 18, 2014, 04:02:44 AM »

A new knowledge for me the best.
General Discussion / Re: Gamergate : Bypass the corrupt gaming media
« Last post by ExtraCoolz on September 18, 2014, 04:02:10 AM »
I think it is a wonderful lot.
General Discussion / Re: Gamergate : Bypass the corrupt gaming media
« Last post by Villain Mastermind on September 17, 2014, 10:54:33 PM »
Good lord... This has blown up beyond anything I anticipated. The media-smear campaign has even spread to hit-pieces from publications like The New Yorker and Time (written by one of the main figures in the gaming media corruption scandal, so it is not in the least objective).

The fight has gone nuclear and even 4chan has fallen... Threads are being deleted left and right, people banned for even mentioning Gamergate. Holy hell, entire IP-ranges look like they've been banned. This is madness.

Many of the troops have fled and regrouped at other boards like 8chan and entrench themselves for the long haul.

I know that nobody is really reading this, but I hope that the few of you that read this will join the battle.

Don't let them shape your reality for you...

2 + 2 = 4, goddamnit!

“You are a slow learner, Winston."
"How can I help it? How can I help but see what is in front of my eyes? Two and two are four."
"Sometimes, Winston. Sometimes they are five. Sometimes they are three. Sometimes they are all of them at once. You must try harder. It is not easy to become sane.”
  ― George Orwell, 1984

P.S. Sorry for the melodrama, but this honestly is serious business.
General Discussion / Re: Hypothetical : New gamebook platform requirements
« Last post by Villain Mastermind on September 04, 2014, 09:25:14 AM »
Was unpleasantly and suddenly surprised to find out that "PixelBook" is already trademarked and had to proactively take my video down to avoid any IP craziness. Kinda sad about it... I really liked that name.

Oh, well... It happens...

Can't get past the prototype stage, keep hitting walls and starting over. But that is just the learning/design process: Create, review, scrap and start again. Sounds boring, but it is actually pretty fun. I learn something new every cycle.

I'm in awe of people that can just pump out software over a weekend. Don't know how they do it. I maybe have a few hours a month of solitude at most a week to work in peace. Still, just gotta keep going.

To all of you that feel that you never have enough time to code/write/draw/etc, don't let it drag you down. Keep chugging along, brothers and sisters! There are plenty of other people that know how you feel.
General Discussion / Gamergate : Bypass the corrupt gaming media
« Last post by Villain Mastermind on September 04, 2014, 08:48:36 AM »
How do I put this...

Fuck the gaming media and the indie-gaming oligarchy (look up the word, it applies frighteningly well).  A relatively small group of people have hijacked the indie-gaming world and give their friends preferential coverage.

If you somehow don't know about this, watch the very well researched series by InternetAristocrat for the details. He also has some good videos on Anita Sarkeesian and other related persons. (Disclaimer: I don't agree with all of his opinions, but he definitely did his homework in this case. Kudos to him and he won me as a subscriber.)

What can we do to fight back?

First of all, stop frequenting their websites... Fuck them and their clicks. Unsubscribe to their feeds and don't feed the frauds.

Second, use word of mouth to promote games you like instead of sharing links to their articles. Find under-exposed games/developers/artists/etc and promote them to your friends. There are lots of people creating great stuff or showing enormous potential for creating great stuff, and because they get universally ignored, they often will get discouraged and quit or just not have the output they are actually capable of. Note to self: I've gotta get around to making more "VM reads" videos and actually start a series where I play random games from GameJolt or other places where small developers post their work.

Just woke up this morning, so still pretty sleepy. Having trouble coming up with more...

Any thoughts, people?
To try and drag myself out of my rut and finally get something done, I've started a video series dedicated to the "PixelBook Project":

Any feedback, support, etc would be appreciated.
Twine / Re: Input from player
« Last post by Chris on June 27, 2014, 11:09:08 AM »
Games Showcase / Re: List of Free Playable Online Stories & Gamebooks
« Last post by Chris on June 26, 2014, 07:54:33 PM »
Thanks Frankie!
Twine / Input from player
« Last post by migueldeluis on June 16, 2014, 05:06:49 AM »
Just starting with twine, loving it, but it seems that some documentation is missing. In particular, how do I get input from the player?

I have tried <<textinput $playerName>> but it doesn't seem to work
Games Showcase / Re: List of Free Playable Online Stories & Gamebooks
« Last post by Frankie on June 11, 2014, 12:09:02 PM »
Hi Chris, thanks for your stunning gamebooks list! Here are two small, but effective additions. Regards Herbert
(go to the library)
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