Author Topic: Twine Challenge: Flash (Interactive) Fiction  (Read 12597 times)

Sharpe

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Twine Challenge: Flash (Interactive) Fiction
« on: March 04, 2014, 06:28:41 PM »
Greetings!

I'd like to invite Adventure Cow members to participate in a Twine "challenge."

For this challenge, "game" and "story" are synonymous.

Like flash fiction but interactive, the challenge is to write a nonlinear story of extreme brevity.

Here are the rules of the challenge:

Quote
1. Use Twine to create a new game beginning now. The game can't have been published, began, or even thought about before this very moment. Thought police will scan each file and arrest cheaters. ;)

2. The challenge is to write an interactive, nonlinear story of extreme brevity. The story must be 1,000 words or less according to the Story Statistics under the Story menu in Twine.

3. The maximum number of passages allowed for this challenge is only 15. ALL passages count without a single exception.


The challenge ends Monday, March 10 at 11:59 PM in your time zone, whatever that is. We're not going to be real strict about it. :)

Post links to your games here in this thread or in the Twinery.org challenge thread. Bonus points if the link to your game is on IFDB! You may submit as many games as you like.

All submitted games are considered licensed under Creative Commons 4.0.

Entries from both forums will be compiled and listed in this post.

The amount of text in passages is limited to 1,000 words or less. Twine has a word count feature ("Story Statistics") under the Story menu at the top of the Twine window. It is pretty accurate, but it's not perfect for the challenge's purposes. It does count code and variables, and it counts a few other things as well. No matter what, we're going with Twine's word count.

For more details, see the challenge's thread on Twinery.org: http://twinery.org/forum/index.php/topic,1531.msg2914.html


Everyone, no matter how busy they are, should be able to make the time to take this challenge if they so desire. It should take about an hour to write a story, maybe another hour or so to tweak and playtest it. The tight restrictions also help prevent participants from getting bogged down after starting. As soon as you start, you're pretty well finished. :)

If you would like, feel free to join us on the Twine forums to ask questions, post your games, or just chit-chat: http://twinery.org/forum/

Thanks for reading! Hope to see some fun and interesting games from Adventure Cow!
« Last Edit: March 14, 2014, 02:49:13 PM by Chris »

Sharpe

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Re: Twine Challenge: Flash (Interactive) Fiction
« Reply #1 on: March 09, 2014, 08:45:14 PM »
Tomorrow's the day! Still plenty of time. It only took me about an hour to write 95% of my 1,000-word story. Once you start, you're pretty well finished!
« Last Edit: March 14, 2014, 02:49:22 PM by Chris »

Sharpe

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Re: Twine Challenge: Flash (Interactive) Fiction
« Reply #2 on: March 11, 2014, 10:09:07 AM »
The Twine Flash (Interactive) Fiction Challenge Submissions:

Inheritance by Rosencrantz

A Conversation About Tricking The Twine Word Counter by Mykael

The Minotaur's Maze by Richard Sharpe

Tiny Weird Future Farm by Mostly Useless

Hero Contest and Mortal Queue both by Inurashii

Train Station by Loopernow

Reunion by Matt Weiner



Check the Twinery.org challenge thread for links to all games
« Last Edit: March 14, 2014, 02:49:30 PM by Chris »