Joel Green is hysterical and there's nothing I can do about it. I try bouncing him on my knee, but whenever I stop the giggles make way for fresh anguish. I try offering him a carton of apple juice, but what little fluid he manages to swallow soon comes back up, chased by curdling screams. Many video games are power fantasies. This video game is something else. It's a puzzle without a solution. It's a game about pain, loss, fear and, ultimately, surrender. In many ways it's a disempowerment fantasy. Except, Joel Green's story is no fantasy.http://www.eurogamer.net/articles/2013-05-21-that-cancer-game
I ran into this article a few days ago, about a game written by a father whose child has cancer. I don't have any specific thoughts yet, just wanted to share the article.